Players will need a light source to access the location. Players are advised to be careful while fighting this monster as it may put out their light source. A bullseye lantern is strongly recommended, however a lantern with a tinderbox can also be used. To get into the lair you have to dig in any one of the 'mole hills' near Sir Tiffy Cashien in the Falador Park.
Players often kill the mole for its mole claws and mole skin, each of whichWyson the gardener will exchange for bird's nest, a valuable item that is often highly in demand by players training Herblore.
If you're trying to make cash, this npc drops worthless items, so don't kill this mole if you don't want to waste your time having fun killing different npc's.
The Giant mole is located underneath of the falador park. Take a spade with you and go to the park, you'll notice some Mole holes. Simply dig on them and you'll get into the lair.
The giant mole is weak against water based spells and is also vulnerable to poison. The mole, when poisoned, will surface to die and leave its drops so there is no risk of missing out on a drop. Sometimes when the mole digs it throws up balls of mud. The direction these go has nothing to do with the direction it will appear at when it surfaces.
One interesting thing to note is that despite its high combat level, the mole is unaggressive, so if you are a lower level and are unsure about fighting it, you can feel free to observe other players fighting it.
It will be easier to bring a familiar to fight it, because after the mole has dived away, your familiar will look in its direction, so it would speed up finding it.
Later on, when the mole is low on life points, it runs away a lot (see below). The mole always turns to where it goes then burrows (e.g. when a player is fighting it and it turns west and disappears, it most likely went west.)
When the Giant Mole makes an escape, its animation hides the appearance of the mole until its dig-from-ground animation is played. The mole dust cloud and escape animation are played. Four game ticks pass then the mole's location changes and plays its dig-from-ground animation.
Item Quantity Rarity Street Price  Big bones 1 Always N/A  Mole claw 1 Always N/A  Mole skin 1–6 Always N/A
Charm drop percentages No charms Gold Charm Green Charm Crimson Charm Blue Charm
- Represents 90% confidence range, based on a sample of 1,879 kills.
2 charms are dropped at a time.
- Please add to the log (only if 50 or more creatures killed).
Runes and AmmunitionEdit
Item Quantity Rarity Street Price  Air rune 105 Common N/A  Fire rune 105 Common N/A  Blood rune 15 Common N/A  Death rune 7 Common N/A  Law rune 15 Uncommon N/A  Iron arrow 690, 1,380 Uncommon N/A
Item Quantity Rarity Street Price  Adamant longsword 1 Common N/A  Mithril hatchet 1 Common N/A  Mithril battleaxe 1 Common N/A  Mithril 2h sword 1 Common N/A  Rune battleaxe 1 Uncommon N/A  Rune 2h sword 1 Rare N/A
Item Quantity Rarity Street Price  Mithril platebody 1 Common N/A  Rune helm 1 Common N/A  Amulet of strength 1 Common N/A  Rune sq shield 1 Uncommon N/A
Ores and barsEdit
Item Quantity Rarity Street Price  Iron ore 100 (noted) Uncommon N/A  Mithril bar 1 Rare N/A
Item Quantity Rarity Street Price  Long, sharp claws 1 Common  Not sold  Coins 360–11,000 Uncommon Not sold  Shark 1–5 Uncommon N/A  Yew logs 50, 100 (Noted) Uncommon N/A  Mole nose 1 Uncommon  Not sold  Clue scroll (hard) 1 Rare Not sold  Clue scroll (elite) 1 Rare Not sold  Oyster pearls 1 Rare N/A  Long bone 1 Rare Not sold  Curved bone 1 Rare Not sold  Starved ancient effigy 1 Rare Not sold  Spin ticket 1 Rare Not sold
Written by Purno And Popolata Man.