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Plattegrond (1)

Sorcerer's Garden is a minigame that allows you to train your farming, theiving, and Herblore, all in one place, through the use of special fruits called sq'irks. Guarding these wondrous fruits are creatures called the Elementals, who will not attack you, but will teleport you out of the maze upon seeing you.

There are four different types of sq'irks; Summer, Spring, Fall, and Winter. When used with a pestle and mortar over a glass, you can get Herblore experience. If you give it to Ozmann, you will get a varying amount of Theiving experience, based off of the type of fruit. 

Four each of the four fruits, there is a small maze to go with it.


Getting StartedEdit

You will need a mortar and pestle to get full use of this minigame. You can get one in the Skilling Items 1 shop.

To get to the Sorcerer's Garden, talk to the Oracle at home, and request teleports. From there, request Minigames, followed by Sorcerer's Garden.

You will see a sweeping apprentice, but first you should ransack the shelves, and steal a few of the glasses. after that, you should ask the sweeper to teleport you.

You will be teleported to a lobby with a cat, a fountain, and four doors. the door to your west leads to the Winter Maze, which is the only one available at level 1 Theiving. The door to your east is the Spring Maze, and you must have 25 Theiving to enter. To the north of you is your  Summer Maze, which requries 85 Theiving, while south would be the Fall Maze, at level 65.

Winter MazeEdit

The Winter maze features five elementals to get past. you get Winter Sq'irk from this place, which takes five to make one full glass. This is the easiest one to do, as you can easily run through the whole thing with one click. you get 600 Farming experience for stealing this fruit.
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Winter Garden guide

Red lines signify recommended routes, while yellow ones signify other possible routes.


Spring MazeEdit

The Spring maze is the next challenging, as well as the first to require a Theiving 

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Spring Maze

level to enter. You must be level 25 in Theiving to lockpick the gate. This place requires four sq'irk fruit per glass, as opposed to five. 

Red lines signify recommended routes, while yellow ones signify other possible routes. Blue is places you can stop.


Fall MazeEdit

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Summer MazeEdit

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